top of page
Game Projects
Dark Voyage
Level Designer / Programmer / Modeler
Dark Voyage was a 2D metroidvania style game that me and a group of fellow Full Sail students created for our final graduation project. In this game, the player controls a bat and must find their way out of the cave system using their various abilities (echolocation, screeching, and dashing). Players are unable to deal direct damage to enemies and must, therefore, use their abilities in creative ways to make out safely.
(Click to watch)
2D Space Shooter
Programmer / UI Designer
First game in Unity. Similar to Galaga and Gradius, the player controls a ship with the A and D keys. The player can pick-up health, shield, and ammo orbs and gain points by killing enemies.

bottom of page